Tested how anti-aliasing settings in Movie Render Queue affect cloth simulation with 3D Draper Plug-in for Unreal Engine 5 (Early Access 2). The dress looks heavier when temporal sample counts are set higher probably because dress move is averaged.
Override Anti Aliasing is checked and Anti Aliasing Method is None in all cases.
Unreal Engine version: 5.0.0 Early Access 2
Music: [ Ссылка ]
Body animation: [ Ссылка ]
Cloth simulation: [ Ссылка ]
![](https://s2.save4k.ru/pic/q8c6OxJhBdM/maxresdefault.jpg)