Part 1 of Imperial Agent story quests and also Hutta side quests.
*****Gameplay*****
Players join as members of either of the two main factions – the Galactic Republic and the Sith Empire. Although each faction is led by a benevolent or malevolent leader, it is emphasized that an individual member may possess a morality at any point along the light/dark spectrum. The project's key focus is to differentiate between the player's faction and morality.[15] For instance, a member with ties to the Galactic Republic may belong to the Darkside while attempting to achieve their own ends, which may be misaligned or dissimilar from the Republic's vision.
Player advancement occurs by a combination of mission completion, exploration, and defeating enemies. New skills, unlocked by level, are taught by trainers and can be learned in game at a multitude of locations. Heroic missions exist that require the cooperation of multiple players to complete objectives, and can be repeated normally on a daily basis.
While each class in The Old Republic favors a certain play style (ranged/melee damage, healing or support skills, or tanking), customization combined with companion characters allow for a class to be able to tackle many different situations, with or without the support of other player characters, and without requiring specific other classes in order to move forward
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*****SWTOR Info*****
Developers: BioWare
Publishers: Electronic Arts
Platforms: Microsoft Windows
Release dates:
NA December 20, 2011
EU December 20, 2011
AUS March 1, 2012
Genre: MMORPG
Mode: Multiplayer
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