Just a stupid idea, an infinite dungeon. In fact, it's a long dungeon but it has doors at the end that leads to the beginning.
Plot: It's an Aetherium Collider but an accident happened and it became infinite. It's curved but it's that big that you can't see it. Okay, there are no curved meshes anyway in the game.
I have no plans to fill it with enemies, but with some jump scares and effects. It's just a playground for new ideas.
There's still a problem with the doors. Maybe I should use a trigger with a moveto function.
![](https://i.ytimg.com/vi/qP4x-OEiJ1g/maxresdefault.jpg)