So the process of death and dying in 5e is fine as is, but I find it leaves me wanting a little more. After witnessing my players have basically no fear of death at all I wanted to adjust the rules to make death/dying feel more...deadly. However there is no one right way to handle this, so I'm proposing a variety of different options in this video. Which do you prefer? Do you use some other rules aside from these? Leave them in the comments!
Matt Mercer's Resurrections Rules: [ Ссылка ]
Thanks for watching!
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Death and Dying in D&D 5e | Nerd Immersion
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