Here's the third and hopefully final part of the videos focusing on the Dark Souls 2 weapon durability issues that plague the game on the PC. You can see the previous parts here:
Part 1: [ Ссылка ]
Part 2: [ Ссылка ]
In this third part, I'm focusing entirely on the fact that the weapon durability loss depends on your framerate quite significantly - so, by artificially making the game run at lower framerate than it could, you're basically able to make a better use of your weapons, since they seem to last you quite a bit longer.
Note that there are apparently some other issues, caused by the faster framerate, for example that the attacks of certain enemies are faster at 60fps than they are at 30fps, effectively making the game harder, which really shouldn't happen in any semi-decent 2014 PC game.
It's not very likely that this could get fixed, though, since it would most likely mean doing quite significant changes to the game engine itself. So don't get your hopes up...:/
![](https://s2.save4k.ru/pic/qktHBMu6u00/maxresdefault.jpg)