Samurai Warriors 2
Release Date: September 19, 2006
Developer: Omega Force
Publisher: Koei
Platforms: PlayStation 2, PlayStation 3, PlayStation Vita, Xbox 360, Microsoft Windows
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Weapon information:
Iron Vengeance
Base Attack: 46
Ice Element
Life +37
Defense +38
Speed +19
Musou Charge +37
Attack Range +14
So! Ranmaru's 4th weapon: Iron vengeance....It is one of the most boring and time-consuming weapons to get.
To get this weapon, it will basically be a continuation of the events within the survival mode castle, after you have unlocked Ranmaru, Mitsuhide's request III becomes available on floor 41.
Join up with Mitsuhide through the ensuing floors, after completing his given request another Keiji request will show up back down on floor 31, finish this request also & on floor 46 "Keiji's real request" mission will appear, so accept this..
Finally on this mission you will reach floor 50, here Keiji will turn foe & decide to test your abilities. Once defeated, Keiji will drop the 4th weapon.
You only have to do this mission as Ranmaru in order to get the weapon.
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📝 Samurai Warriors 2 (戦国無双2, Sengoku Musou 2, in Japan) is a sequel to the original Samurai Warriors, created by Koei and Omega Force. The game was released in 2006 for the PlayStation 2 and Xbox 360, and ported to Microsoft Windows in 2008.
The gameplay of Samurai Warriors 2 builds on the first Samurai Warriors by adding new characters and new features, such as the removal of the traditional range attacks in favor of the addition of two unique special abilities that differ from character to character. For example, Oichi can either summon new soldiers to the battlefield or improve the combat abilities of nearby allies, Yukimura Sanada can either whistle to call his mount to his side or perform a flaming charge, and Ginchiyo Tachibana can either increase the strength of her weapon or summon lightning to stun nearby enemy soldiers. In addition, characters movesets can evolve in a larger variety as they level up, elaborating on either their combo, charge or special attacks, with the progression of each character being different from the next. This leads to the characters having 1 of 3 different button combos.
A returning element from Samurai Warriors is the Survival Mode (Infinite Castle in Sengoku Musou 2). In this mode, the player chooses a character and fights through an endless castle. After choosing the character, 4 random missions will be given to the player to choose from. To choose a mission the player must pay a fee to perform the mission, though there are certain missions that do not require a fee. After that, the player enters the castle, and a mission will be triggered. After succeeding in the mission, the stairway to the next floor opens, and the player will be able to proceed to the next floor where there will be another mission to complete in order to proceed to the next floor, and so on.
Playable characters in the game (except for Ranmaru Mori and Okuni) have their own stories. Each story contains five stages (except for Ieyasu Tokugawa and Mitsunari Ishida, who both have six stages), plus a "Dream Stage" or "Gaiden" (Side Quest) in the Japanese version, that effectively asks "what if". For example, Yukimura Sanada's Dream/Gaiden stage (Battle of Sekigahara) puts him into a battle that took place historically between his fourth and fifth stages (Ueda Castle and Osaka Castle respectively). Correspondingly, since Mitsuhide Akechi and Nobunaga Oda both have endings where they won their historically final battles and survived, their Dream stages have them mopping up their gathered opposition.
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Samurai Warriors 2 🎮 Getting Ranmaru Mori's 4th weapon ⚔️
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