Gameplay
In Crisis Zone, the player controls the elite anti-terrorist Special Tactics Force (S.T.F.) leader, Claude McGarren. The game uses the same pedal system to reload and hide; however, the player uses a machine gun, a customized Steyr Mannlicher TMP with a sight laser and a capacity of 40 rounds. Players take cover behind a portable ballistic shield that is strapped to the character's left arm. The "crisis flash" is replaced with a warning target icon to remind players to hide from a threatening shot, though it is possible to interrupt the enemy from shooting. Crisis Zone is the first Time Crisis game to date to allow the player to select between three levels to play in any order. Upon completion of all three of them, the player can then play the final level to beat the game.
Remake
A PlayStation 2 remake of the game was released in 2004 in North America, Europe and Korea. The North American and Korean versions of the game were released as Time Crisis: Crisis Zone. The PS2 version comes with more detailed polygons and textures, higher difficulty, re-recorded voice acting and an additional mission taking place six months after the Crisis Zone Arcade mode. The PS2 version is compatible with the GunCon (G-Con 45 in Europe) and Guncon 2 lightguns, and is available with a special two-player cooperative gameplay mode named "Two-gun Mode" which allows two players to play simultaneously on a single screen without the use of split-screen. The weapon switching system is similar to Time Crisis 3, allowing the player to switch between a fully automatic machine gun, a standard 8-round handgun and a 6-shell shotgun; unlike its predecessor, all weapons now have unlimited ammunition in Crisis Zone, though they all must be reloaded. As with the PS2 versions of Time Crisis II and Time Crisis 3, the Crisis Mission exercise menu is unlocked through gradual play.
The PS2-exclusive story mode also features special weapons such as the flamethrower, the missile launcher, the laser rifle, the Gatling gun, and the grenade launcher. The downside to these weapons is that they can only be used once per area.
INTRO (GARLAND SQUARE) 00:00
1) DRYCREEK PLAZA (GARLAND SQUARE) 02:16
2) GARLAND PARK (GARLAND SQUARE) 10:43
3) GARLAND TECHNOLOGY CENTER (GARLAND SQUARE) 19:31
4) GEYSER 1 (GARLAND SQUARE) 29:18
5) INTRO (GRASSMARKET DISTRICT) 35:54
5) GRASSMARLET STREET (GRASSMARKET DISTRICT) 37:34
6) BELFORTE HOTEL (GRASSMARKET DISTRICT) 49:18
7) CRIMSON BEACH (GRASSMARKET DISTRICT) 1:01:56
CREDITS 1:07:28
NO EMULATOR USED!!
Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if
Old Generation Console.
"Most Games Recorded in 60fps even if the game isn't 60fps"
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(RGB Video & XRGB-Mini Framemeister :: RGB101 / MY LIFE IN GAMING)
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#Ps2 #crisiszone #TIMECRISIS
Platform(s)
Arcade, PlayStation 2
Release Arcade
WW: 29 March 1999
PlayStation 2
PAL: September 17, 2004
NA: October 19, 2004
KO: October 18, 2004
Genre(s) Light gun shooter, Rail shooter
Mode(s) Single player
Crisis Zone is a spin-off of the Time Crisis arcade shooters, released in 29 March 1999 in the arcades. .
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