Rolento's music from the arcade version of SFA 2, reconstructed and extended with original instruments, HQ audio and loud volume / no distortion.
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♫ PLAYLIST - [ Ссылка ]
Sessions
0:00 start
0:06 1 custom
0:34 1 original
0:49 2 original
1:03 3 original
1:17 4 original
1:32 5 original
1:46 1 custom
2:00 2 custom
2:15 3 custom
2:29 3 custom
2:43 3 custom
2:58 4 original
3:12 5 original
3:26 1 custom
3:41 2 custom
3:55 2 custom
4:09 3 custom
4:24 3 custom [drop]
4:38 3 custom
4:52 3 custom [ending]
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Street Fighter Alpha 2, known as Street Fighter Zero 2 (ストリートファイターZERO 2 Sutorito Faita Zero 2?) in Japan, Asia, South America, and Spain, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is a sequel to Street Fighter Alpha: Warriors' Dreams, which is itself a prequel to the Street Fighter II series in terms of plot and setting.
Street Fighter Alpha 2 retains most of the new features introduced in the original Street Fighter Alpha, such as the three-level Super Combo gauge, Alpha Counters, Air-Blocking and Fall Breaking. The game has a thinner and longer health bar as well. Every character has two Alpha Counters; one for the kick and one for the punch button
#sfa2 #streetfighteralpha #sfa2musicost
![](https://i.ytimg.com/vi/rCRQUMmSnC4/maxresdefault.jpg)