How to translate, rotate, and scale points in 2D space, using basic algebra and trigonometry.
Part of a larger series teaching game programming and general programming. Visit [ Ссылка ]
![](https://i.ytimg.com/vi/rTN4nawkrZs/maxresdefault.jpg)
How to translate, rotate, and scale points in 2D space, using basic algebra and trigonometry.
Part of a larger series teaching game programming and general programming. Visit [ Ссылка ]