Assassin's Creed Odyssey is an action role-playing video game developed by Ubisoft Quebec and published by Ubisoft. It is the eleventh major installment in the Assassin's Creed series and the successor to 2017's Assassin's Creed Origins. It was released worldwide for Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch on October 5, 2018, with a Stadia version launching alongside the service in 2019. Like its predecessor, the game features a large open world, and adopts elements from the role-playing genre, putting more emphasis on combat and exploration than stealth.
Similarly to Assassin's Creed Origins, Odyssey places more emphasis on role-playing elements than previous games in the series. The game contains dialogue options, branching quests and multiple endings. The player is able to choose between siblings Alexios and Kassandra as to whom they use as the main character. The game features a notoriety system in which mercenaries chase after the player if they commit crimes like killing or stealing in the presence of others.
The player character is a Greek mercenary and a descendant of the Spartan king Leonidas I. They inherit his broken spear, which is forged into a blade to become a weapon that grants the player special abilities in combat. The game uses a skill tree system that allows the player to unlock new abilities. The three skill trees are "hunter", which focuses on ranged attacks through the use of a bow & arrow, "warrior", which focuses on weapons-based combat (swords, spears, axes etc.), and "assassin", which focuses on stealth and silent take-downs. This replaces the system used in Origins, which granted the player a series of passive abilities.
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