Exploring all of Lili’s move list to perform punishes with Lars in Tekken 8. I start with the built-in Punishment Training, then I go through all of her attacks one-by-one. Timestamps are below the input explanation so you can jump to the attack you need to see.
Inputs explained:
1= LP | 2= RP | 3= LK |4= RK
B= Back | F= Forward | U= Up | D= Down | N= Neutral
WS= While Rising (Crouch, then while standing up) | FC = Full crouch (Hold down-forward)
CH= Counter Hit | WB = Wall Break
RA= Rage Art
DEN= Dynamic Entry (F3) | SEN= Silent Entry (unique transitions)
SSR= Side Step Right | SSL= Side Step Left | SS= Side Step
BT= Back turned | QCF= Quarter circle forward (Down, down-forward, forward)
~=Transition (DF3~D means DF3 then hold Down, or F3~F is F3 then hold Forward)
TIMESTAMPS:
0:00 - Punishment Training Basic
4:11 - 3,1: F2,4
4:48 - 3+4: (Safe, High, Jails) Crouch next hit from a distance, WS3
6:10 - QCF2,1: F2,4
6:30 - BT1,4: (Safe, High) Crouch next hit, WS3
7:00 - B3,2: (Safe)
7:47 - BT2+3: (Safe)
8:39 - 1,1,3: FB2,1 or F1+2
9:08 - 1,2: (Safe, High, Jails)
9:24 - 1,2,3: WS2,3 or WS2,1
9:58 - 1,2,4: (Safe) Sidestep possible
10:33 - 2,3: WS2,3 or WS2,1
10:58 - 2,4: (Safe, High) Crouch next hit, WS3
11:54 - 3,2,3: (Safe, High) Crouch final hit, WS3. Or crouch next hit, WS4
12:27 - 1+2: F2,4
12:42 - F2,3: FB2,1 or F1+2
13:14 - F3: (Safe)
13:24 - F4: (Safe)
13:48 - F1+2: (Safe)
14:02 - F3+4: (Safe)
14:17 - F3+4,3,4: Neutral block, B3,4
15:08 - DF2: 2,1
15:28 - DF3: (Safe)
15:45 - DF4,4: WS2,3 or WS2,1
16:12 - DF3+4: (Safe)
16:30 - DF3+4,3+4: (Safe)
16:57 - D1,2,4: F2,4 final hit. Crouch, WS3 for the Low, High
17:40 - D2,2,3: (Safe, High) Crouch final hit, WS3
18:08 - D2,2,4: B3,4 or FB2,1
18:55 - D3: WS4
19:16 - D1+2: F2,4
19:40 - D3+4: FB2,1 or F1+2
20:04 - DB3: (Safe, High)
20:28 - DB4: WS3
20:54 - DB3+4: WS1
21:11 - B1,4: 2,1
21:29 - B2,1,1+2: F2,4
21:48 - B1+2: F2,4
22:11 - B1+4: (Unblockable)
22:41 - UB1: (Safe)
22:57 - U3,3,3+4: (Safe) Sidewalk final hit
24:05 - U3+4: (Safe)
24:30 - UF2: 2,1
24:58 - UF3: F2,4
25:09 - UF4,3: (Safe) Sidestep right final hit
25:37 - UF3+4,3: (Safe, High) Crouch, WS3
25:58 - UF3+4,3+4: FB2,1 or F1+2
26:37 - UF*4: F2,4]
26:54 - FF2: F2,4
27:12 - FF3,3+4: (Safe) Sidestep next hit
27:53 - FF4: WS4
28:11 - FF1+2: (Safe)
28:25 - FF1+2 Hold (Unblockable)
28:48 - FF3+4: (Safe)
29:00 - FFF3: (Safe)
29:13 - 10 Hit Combo 1: B4 - FB2,1 final hit. Or low parry 5th hit
30:15 - 10 Hit Combo 2: Unblockable ender. Sidealk final hit. Low parry 6th hit
31:34 - 10 Hit Combo 3: FB2,1 or F1+2 final hit
32:04 - WS1,2,4: WS2,3 or W2,1 final hit. Crouch, WS1 next hit.
32:51 - WS2: F2,4
33:06 - WS3,4: (Safe) Sidewalk left final hit.
33:27 - WS4: (Safe)
33:40 - FC DF1: (Safe)
33:55 - FC DF3: WS1
34:14 - SS3: (Safe)
34:27 - SS4: (Safe)
34:40 - SS1+2: (Safe)
35:16 - BT1,2: F2,4
35:34 - BT1,4: (Safe) Crouch, WS3 next hit
36:00 - BT2: F2,4
36:15 - BT3,4: F2,4
36:52 - BT4,3+4: 2,1 or 1,1,1
37:24 - BT1+2: WS4
37:37 - BT3+4: (Safe)
37:49 - BT D2: WS4
38:31 - BT D3,4: F2,4. MUST hold back to block
39:04 - BT D4: WS4
39:35 - BT D3+4: WS3 or UF4
40:04 - QCF1,2: FB2,1
40:27 - QCF1,4: (Safe)
40:35 - QCF2,1: F2,4
40:47 - QCF3: Originally -9, but as of Patch 1.05: -11. So 2,1 punish now possible.
41:00 - QCF1+2: 2,1
41:19 - QCF3+4: (Safe)
41:50 - B3,2: (Safe)
41:59 - B3,3: WS2,3 or WS2,1
41:21 - B3,4: (Safe)
42:33 - Throws
43:34 - Attack Reversals
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Google Doc containing all the punishes, written:
[ Ссылка ]
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