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Invasion 2040 is a project that started in 2017. During that time I used different types of programs and render engines until August 2020, while working remotely in the middle of the Covid-19 pandemic, that we won the support of Reallusion’s Pitch & Produce program. It was then when we also began work with Unreal Engine, and when I involved two more artists from the studio.
“With the help of all these real-time tools — in just a few months we accomplished more than half of all the animation and rendering work, which had personally taken me almost 3 years before. “ | César Turturro – Director / FX Producer
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About Reallusion Pitch & Produce Program:
The Reallusion Pitch & Produce Program is a way to connect indie and professional communities with the iClone - Unreal Engine Pipeline. Applicants are encouraged to pitch your project and get sponsored by Reallusion. [ Ссылка ]
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Learn about iClone animations:
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Learn about Character Creator: [ Ссылка ]
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ONLINE HELP
iClone 7: [ Ссылка ]
Character Creator: [ Ссылка ]
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