In this tutorial, we're going to cover a Reaper feature that's going to speed up your sound design work flow *significantly* and that's the media explorer. Basically, it's a built-in tool that Reaper has that allows us to quickly organize our sound effects library - which is pretty darn essential for game audio work.
▬ Table of Contents ▬▬▬▬▬▬▬▬▬▬
00:00 - Intro
00:14 - Tutorial Start
00:27 - Activating the Media Explorer
01:10 - Using the Media Explorer
02:11 - Media Explorer Library Setup
03:30 - Keeping your Libraries Updated
04:07 - Changing the Audition Volume, Pitch, and Looping
05:26 - Dragging in Sections of Sounds
06:00 - DOG!!!!
06:30 - Play Through Selected Track
09:00 - Get 2 free game audio courses ([ Ссылка ])
Yes, plenty of other DAWs have similar features to this one, and you can also use an external app like Soundly, AudioFinder, or BaseHead, but I prefer using the built-in Media explorer. It's just so much faster to keep it all within Reaper itself.
Oh, and yes, Thane the dog makes a triumphant return in this video as well, so nothing to worry about there.
We're also using the default Reaper 6 theme for this series!
▬ Free Game Audio Courses + Newsletter Signup ▬▬▬▬▬▬▬▬▬▬
Get access to TWO free courses that will help you get work in the game industry: [ Ссылка ]
▬ Game Audio Talks ▬▬▬▬▬▬▬▬▬▬
Watch my GDC talk on the Sound of Hyper Light Drifter: [ Ссылка ]
Watch my TEDx talk on Video Game Music: [ Ссылка ]
▬ Follow me! ▬▬▬▬▬▬▬▬▬▬
Follow me on Twitter: [ Ссылка ]
And on Instagram: [ Ссылка ]
▬ Get in Touch ▬▬▬▬▬▬▬▬▬▬
Contact me through my website: [ Ссылка ]
#gameaudio #ReaperDAW #sounddesign
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