0:00 - Intro
1:25 - Show starts! Our past few days in review
13:34 - S.H. Figuarts: Full power Goku, Figure-Rise bicep flexing action, Spiderman 2099, from Miguel to Mike, Indiana Jones, so Ben Stiller head? Saint Seiya movie
41:45 - Juhn from Jada Toys joins!
44:38 - Juhn's early life and upbringing, hobbies, how he got into collecting, what influenced his collecting habits in his early life and what he currently collects
53:01 - How Juhn got involved with the toy industry, his history at Jada and the push for Jada to make action figures
55:19 - How collecting other toy lines influenced Juhn's approach to developing action figures
56:04 - The start of producing action figures at Jada, intricacies, limitations and future plans for growth
1:00:36 - How Juhn and Jada grew accustomed to cars as they worked on their die-cast car line
1:01:15 - Community compliments + how Jada's product team is segmented
1:02:13 - Juhn's beginnings at Jada and the culture shift at the company
1:03:20 - Future reveals: 3 new reveals at SDCC, at least 6 new Street Fighter figures planned to be revealed in 2023
1:04:31 - Jada Toys at SDCC: where to find the Jada booth, new license reveal, exclusive deluxe figure and figures for sale at SDCC
1:06:50 - How did the cereal mascot figures come to fruition?
1:10:23 - What's an average day for Juhn look like working at Jada? How the pandemic impacted work life and the process of constantly refining figures
1:14:33 - Juhn's transparency on the process of action figure development and the differences of action figure development at larger companies vs smaller companies
1:15:44 - The quality of Jada's figures: articulation, design, etc. and Juhn's thought process on getting the maximum range of movement out of their figures
1:18:50 - More on Juhn's transparency, building good will with the community, the dream position that Juhn is in to work on action figures and adjusting to coming on livestreams and being open with the community
1:22:51 - Juhn's balance between trying to push articulation on their Street Fighter line while living up to prior lines such as SOTA's SF line, Juhn's personal drive to constantly improve on their figures and the natural growth of getting better
1:27:19 - The size of the Jada team working on figures, how departments work with each other to plan ahead, working with product managers of the China teams
1:29:18 - The next time Juhn will be going to China to work on production and his process there of manufacturing and QC
1:32:42 - Community questions: Dom Toretto figure? The difficulties with working on realistic figures that use actor likeness
1:34:31 - Will Jada be working on doing Initial D again? The difficulties of acquiring the Initial D license in the modern day
1:35:52 - Juhn on keeping up with toy kickstarters that go on throughout the year, keeping up with the new releases in the figure realm
1:36:38 - Juhn's video game history, who's his SF main? Could he beat Pancho? Plans to play SF6
1:40:03 - Juhn's thoughts on bigger characters that will be difficult to make, achieving maximum range on figures while working within limitations and achieving a figure that lives up to what Juhn wants
1:43:03 - Working on the Mega Man line and figuring out the depth of characters they can go into
1:48:00 - The risk of getting Jada's action figure lines into Gamestop (Fabio and Juhn are still holding!) + trying to get the line into Walmarts
1:51:59 - Community questions and superchats: other Capcom licenses in the future? Short term and long term hopes.
2:01:32 - Increasing the figure count in cases
2:07:10 - The possibilities of multipacks
2:07:52 - The international reception to Jada's action figures
2:09:27 - The price point of larger figures + DLC for action figures
[6:20 PM]
2:14:48 - Juhn's thoughts on Bandai's Tekken line, other companies getting the same licenses as Jada, why competition is good, larger companies bullying smaller companies out of licenses
2:19:00 - Working with Capcom on what Jada can produce for Street Fighter
2:20:08 - Juhn on how licensing works: bidding wars, contracts, renewals and planning accordingly for contract lengths
2:22:54 - The differences for licensing fees between properties
2:23:41 - Dream non fighting game properties that Juhn would like to work on, getting the license for the cereal figures
2:26:54 - Designing the packaging for their figures, becoming the go to company for doing food mascot figures and the appeal of them
2:30:47 - Juhn's plugs for Jada's future: upcoming preorders during the summer, SDCC, new reveals, SDCC exclusives and teases
2:32:27 - Wrapping up, thank you to Juhn for coming on the podcast
2:34:15 - Goodnight and outro!
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