Something a bit different from my usual Dark Souls Dissected videos; I wanted to talk about why pausing in multiplayer/ online was never a serious obstacle for these games. I also share my opinion about why adding a pause feature would be welcome/ fine.
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0:00 Introduction
2:58 Why Pausing Online Works
7:40 Pausing In Sekiro
9:03 Pausing in Demon's Souls (Remake)
11:46 Pausing in Elden Ring
15:07 My Thoughts on the Following Objections
16:09 1 - Menuing While Paused
16:24 2 - Difficulty Concerns
18:30 3 - The Quit Out Method
19:49 4 - No Need For Pausing w/ Bonfires
20:43 5 - Maybe This Isn't For You
21:09 6 - Pausing is Bad for Immersion
25:40 Outro
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If There's No MARIO MAKER 3... THIS IS WHY:
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![](https://i.ytimg.com/vi/sNHg1-e7FXo/maxresdefault.jpg)