Modern trailer and production music uses textures that don't simply come from a single instrument. Those big booms, impacts and stingers you hear are built from complex layers that are sampled from all sorts of places and then put together into one, playable sound. Today, we'll look at how to achieve this using a professional sound design tool - Backbone.
The significant challenge with cinematic sound design is that the sounds need to have a LOT of interest! So, even when you layers sounds together, you don't always get an evolving sound... just a busy one. Backbone offers us a ton of controls for designing evolving sounds and I'll show you some great settings to get started with today.
Another great aspect of working in Backbone is the ability to decompose a sampled recording into a "Tonal" layer and a "Noise" layer. While remixing these can bear fruit for designing drums, it really is essential for finding the screeching, glassy sounds that stingers use all the time. So, naturally I'll also cover that and show you where to get started.
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