The most annoying enemy in Resident Evil 3 is the White Zombie Pale Heads. It is best to just run by them if you can. Pale Heads constantly regenerate their health back to full when damaged. Burst Damage is required to get through their health without wasting ammo in the process.
Some of the best weapons to kill the white zombies are the Magnum, Shotgun, and Acid Rounds. The other weapons don't pack enough punch to get the job done.
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Sometimes they just won't go down! What's with that? Here we have a full guide on this albino creature. We can find the best way to defeat them by understanding how they behave behind the scenes.
A unique enemy that poses a minimal threat because of slow movement speed and mediocre damage. Sort of like a regular zombie but tough as nails. Stumbling across the room fixated on biting flesh. Healing past the damage we just dealt feels underwhelming. Let's fix that!
White Zombie Pale Heads
These white Pale Head zombies poses a unique ability to separate them from the rest of the odd experiments in Resident Evil. At first glance, you can clearly tell something went wrong. Albino white flesh with pus and deformities covering its body!
After these abominations take damage it starts to leak smoke out of its body. This is their defense system, regenerating dead tissue to stay alive. Make no mistake, get close and it will rush and lunge for the closes person alive. If you encounter one you have two options:
- Dodge and avoid
- Attack with the strongest weapon you have ammo for
- Leg shot to stun them
I know we said two options but... more is good right? Some places require Jill to only visit one time. So if that's the case don't fire a single shot. That is true for every part of the game. Either completely destroy your enemy or avoid them entirely.
How to defeat Pale Heads
The key to defeating White Zombies in Resident Evil 3 is with burst damage. Weapons that can destroy them quickly to make their regeneration irrelevant.
TLDR: 0:00 - Just dodge the pale Heads if you can... Usually, isn't worth the ammo.
0:10 - Weaponry Authorization Request File
0:18 - How they regenerate
1:12 - What Weapons is most effective
- Weapons -
01:22 - Magnum Performance (One Shot)
01:59 - Shotgun (5 Shots)
02:38 - Acid Rounds (2 Shots)
02:54 - Fire Rounds (4 shots)
03:31 - Mine Rounds (4 Shots)
03:53 - Pistol (25+ not worth)
04:53 - Rocket Launcher (2 Shots, 1 on Direct hit)
06:13 - Profit..?
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