This series will walk you through the steps on how to develop the core mechanics for a hack and slash game or an action game. I may speak and/or move quickly so feel free to slow the video down to pause. All systems shown can be implemented in UE4 or UE5. If you have any questions please leave a comment, or better yet, join the Discord server and ask your question there.
FULL PLAYLIST:
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Assets Used:
Animations: [ Ссылка ]
Animations: [ Ссылка ]
Animations: [ Ссылка ]
Weapon: [ Ссылка ]
VFX: [ Ссылка ]
VFX: [ Ссылка ]
VFX: [ Ссылка ]
Music:
• @NoCopyrightSoundshttps://www.youtube.com/@NoCopyrightSounds
Disclaimer:
I do not own images used in thumbnail or music. All credits are for creators and publishers.
#yukomillennia #hackandslash #unrealengine #ue5 #actiongames
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