Revisiting the actual Safi siege after all my experience with Safi in Final Judgement. Again things are different since Safi has more HP in the siege (20,000 vs Final Judgement's 14,000) and its thresholds are much higher (back leg part HP is 1,000 vs Final Judgement's 500). Can definitely go faster especially without the pressure of the four other monsters, but I'm not quite sure how to approach executing a phase 3 lock with the increased HP without running heroics. For a run without said lock I think this time is fine for a start and definitely much faster than running Wide Pokeshell.
Sets:
[ Ссылка ]
Using Fexty's mod (Palico is guaranteed to play Attack song at first use) - [ Ссылка ]
Also using invisible mantle mod because I like endscreens not getting ruined by mantles.
Ещё видео!