Major Mistake
- You mess up one creep pull and then stop trying after that. After that you play the lane like a regular offlaner would and don't make use of your double Stout Shields. Slark gets a very fast 6 after that making the game much harder for you.
- The team offensively buy backs in the late game very unnecessarily. It opens up a lose condition, which ultimately happens from focusing different targets in a team fight.
Minor Mistakes
- The extra armor and move speed from Phase Boots are a bit better for Axe than Power Treads.
- Sacrifice either a point in Battle Hunger or Counter Helix to be able to get at least one point in Berserker's Call before level 6. It gives you some kill potential, lets you cancel TP's, and gives some bonus armor for sticky situations.
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