Beginner tutorial for those who want to make an audio-reactive environment out of Ableton
Download the device from my Patreon: [ Ссылка ]
Contents of the Video:
00:00 - Intro
00:30 - Overview
00:56 - ease package for smooth animations
01:30 - Let's begin building!
02:25 - Using the average object for envelope following
03:20 - Finishing and viewing the envelope follower
04:35 - Creating a rendering context
06:50 - Introducing jit.gl.slab and the hidden GPU FX in the max library
08:00 - How to set up a text editor in max
09:20 - Finding the parameters from a .jxs source and use them in max
11:50 - Comparing the signal before and after averaging
12:35 - Using different easing functions for different results
13:33 - Adding multiple slabs
15:57 - Using vizzie modules in your patches
17:40 - Organizing our presentation for use in Live
18:50 - A word about glitches when building jitter m4l devices in Live
20:00 - Outro/Goodbyes
Hey guys, we are finally diving into audio-reactive processes in Live. I've always dreamed of using Ableton as an environment to create visuals to my music in and after a while of learning max i've finally taken a big step towards realizing this goal! We will build a device that not only takes audio in from Ableton Live, but also controls VFX applied to a movie/image source. This is an exciting technique that opens the door between two worlds and it is only just the beginning.
Feel free to leave me your thoughts and feedback in the comments!
Enjoy
Join me on my Patreon:
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STREAM:
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For Lessons email:
Jack.Lion710@gmail.com
![](https://i.ytimg.com/vi/u8ZTitGhVF8/maxresdefault.jpg)