Saving data is critical for any game. Whether you need to save high scores, preferences, or game state, Unity offers a variety of methods – from PlayerPrefs to serializing data, encrypting it, and writing to a file. In this video, we share some valuable tips on creating data persistence in Unity.
Speaker:
Bronson Zgeb, Senior Content Developer (Unity)
👉 Learn more about serialization: [ Ссылка ]
Example scripts: [ Ссылка ]
👉 Easy Save on the Unity Asset Store: [ Ссылка ]
👉 JSON .NET on the Unity Asset Store: [ Ссылка ]
📺 Dive into Unite Now year-round to join us for live sessions or watch sessions on-demand: [ Ссылка ]
📝 Did you find this video useful? Room for improvement? Complete this survey to let us know: [ Ссылка ]
00:00 – 01:07 Introduction and agenda
01:08 – 05:45 PlayerPrefs
05:46 – 18:00 JSON and JsonUtility
18:01 – 19:20 Other libraries
19:21 – 20:49 Data security
20:50 – 21:57 Conclusion
![](https://i.ytimg.com/vi/uD7y4T4PVk0/maxresdefault.jpg)