This is how motion capture works in Video Games and movies. I will be telling you exactly what it is, and how it relates to performance capture.
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*** Sources ***
What you need to know about 3D motion capture: [ Ссылка ]
Xsens MVN: [ Ссылка ]
‘Miss Peregrine’s Home for Peculiar Children’ Goes For the Harryhausen Touch: [ Ссылка ]
BGF101 Understanding Matchmoving: [ Ссылка ]
Matchmove Reel 2012: [ Ссылка ]
Basic MatchMoving With Autodesk Matchmover: [ Ссылка ]
'Avatar' and the Future of Digital Entertainment Creation: [ Ссылка ]
How Motion Capture Really Works in Movies (HD): [ Ссылка ]
Behind the Scenes Look at the Motion Capture Technology Used in AVATAR: [ Ссылка ]
The technological secrets of James Cameron's new film Avatar: [ Ссылка ]
How Motion Capture Technology Works in Filmmaking: [ Ссылка ]
Motion Capture 101: What are Active Markers?: [ Ссылка ]
Motion Capture 101: What Is Performance Capture?: [ Ссылка ]
What Is? - Motion Capture: [ Ссылка ]
Avatar: Motion Capture Mirrors Emotions: [ Ссылка ]
Accelerometer Definition: [ Ссылка ]
Videos:
Gareth Bale Motion Capture Footage [for Fifa]: [ Ссылка ]
Devil May Cry 3 Motion Capture Video: [ Ссылка ]
Xsens | First Look | E3 2017: [ Ссылка ]
Dan Stevens Without CGI In Beauty And The Beast Footage Is Something You Can't Unsee: [ Ссылка ]
Motion Capture 101: What are Active Markers?: [ Ссылка ]
Xbox 360 Kinect Gameplay | Gaming Clerks: [ Ссылка ]
Avatar: Motion Capture Mirrors Emotions: [ Ссылка ]
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Video series: #ExplainingAnimation
How Motion Capture Works
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