In this Episode of Ostriv, we have a start we need to get our food production up and running and at the same time think about what we can sell on the trade routes oh which reminders we need a traders out post of sorts.
Ostriv aims to raise the bar of city-building experience by adding a huge amount of possibilities and removing annoying limitations. It allows for truly organic town layouts without the grid and angle restrictions on a three-dimensional landscape. The goal is to make player's creations to become alive and believable communities where real-life problems would arise, thus making the late game a new challenge rather than a repetitive chore.
//Steam Link\\
[ Ссылка ]
//Subscribe here\\
[ Ссылка ]
//Recommended Playlists\\
The Rise of Lyubisnk
[ Ссылка ]
Lyubinsk The Capital -
[ Ссылка ]
Foundation -
[ Ссылка ]
Dawn of Man -
[ Ссылка ]
Ostriv Ep2 - No More hunger
Теги
ostriv gameplayostriv reviewostriv tipsostriv guideostriv alphaostriv alpha gameplayostriv animalsostriv alpha 4ostriv alpha 3 gameplay ep 1ostriv before you buyostriv big cityostriv beginner guideostriv banishedostriv cityostriv chickenostriv cowsostriv cowshedostriv ep 1ostriv economyostriv early accessostriv tips and tricksostriv tradingostriv trading postostriv foodostriv farm rotationostriv full gameplayostriv