Taking a look at Smite's new dragon warrior god Erlang Shen (The Illustrious Sage) on the PTS. Custom Conquest 5v5, no botgame. The god will be released in the patch 3.12 , Mid Season Update. The god is now playable on the Public Test Server and will be released on the Public Server on Tuesday, 5th of July.
Spoilers: This guy may be a little over the top. I don't wanna say broken or OP yet, but definitely towards the stronger side.
Abilities:
Passive: Howling Celestial Dog
Each time Erlang Shen hits an enemy with a Basic Attack, his dog hits as well for 15% of his Basic Attack power, which trigger items for Basic Attacks at 15% of their normal damage and can Critical Hit.
Spot Weakness
Erlang Shen opens his third eye and analyzes the enemy’s strengths and weaknesses. When activated, Erlang Shen gains additional Physical Damage (+25/40/55/70/85 + 15% of your Physical Power) on each strike, and ignores Basic Attack movement penalties for the duration for 5 seconds. While on Cooldown, successful Basic Attacks reduce the Cooldown of this ability. Cost : 60/65/70/75/80. Cooldown 14s.
Pin
Erlang Shen launches a spear that damages enemies (85/130/175/220/265 + 45% of your Physical Power) on impact. Enemies in the dead center of the effect when it lands are Crippled and Rooted in place for 1.15/1.3/1.45/1.6/1.75 seconds. Cost: 50/55/60/65/70. Cooldown: 12s.
72 Transformations
Erlang Shen transforms into an Mink or Turtle and charges forward. Cost: 65/70/75/80/85. Cooldown: 18/17/16/15/14s.
Mink: Damages all enemies (90/150/210/270/330 + 85% of your Physical Power), stopping on first god hit and increasing Attack Speed (+15/20/25/30/35%) for 6s.
Turtle: Knocks up all enemies in path dealing damage (75/125/175/225/275 +40% of your Physical Power) and gains a health shield (70/110/145/180/215) for 12s.
Ultimate : Nine Turns Blessing
Erlang Shen Taunts nearby Enemy gods, gaining Damage Mitigation (10/11.25/12.5/13.75/15%) for the next 4s. Afterwards, if Erlang Shen is still alive he is healed for a flat amount (150/240/330/420/510) plus 20% of his Maximum Health. Cost: 80/85/90/95/100. Cooldown: 85s.
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Production Music courtesy of Epidemic Sound: [ Ссылка ]
(Outro) Song: Suffer City - Suffer City Blues
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