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Effortlessly generate LODs for all your static and skinned meshes during runtime with Auto LOD!
This powerful and hassle-free tool allows you to drag and drop a script onto a game object, select your camera, and run your game. LODs will be generated during runtime depending on the distance of the game object to your camera.
Key Features:
🚀 Extremely fast LOD generation of meshes in milliseconds.
💻 Mesh generation is done by a native library for maximum speed.
💥 Suitable for runtime environments, including support for skinned meshes, smooth or flat meshes, and meshes with multiple materials.
🎨 Customize LOD settings to suit your specific needs, including the target error and other variables.
💡 LODs are automatically handled by the component, with no scripting needed.
📱 Valid for all platforms, especially useful on mobile.
If you have any questions or need assistance, our friendly support team is always here to help at support@leastsquares.io. We'll respond to your inquiry as quickly as possible. 📩
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