Maintenance Training - Dynamics - ExplosiaFX - ExplosiaFX Tags in Depth - Object Sources
Learn how to create object sources by adding the xpExplosiaFX source tag.
Generate smoke, heat, fuel and pressure with different objects.
Use textures, selection tags and vertex maps to control exactly where the fluid is generated.
Transfer the velocity of an animated object to create natural-looking motion.
Download the project file here: [ Ссылка ]
*This Maintenance Training video was recorded using Cinema 4D R21, X-Particles Build 884 and Cycles 4D Build 509
The hardware it was recorded on was an Intel i9 7900X, 64GB RAM, 1TB NVMe SSD and an Nvidia GTX 1080ti.
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