In a FPS a good sound design is the key to an intense atmosphere. When i first played Red Orchestra 2: Heroes Of Stalingrad i noticed that for my taste the gun sounds hat far too less of a punch. I edited this little video to show the difference between different weapon sounds. All weapon sounds used are from the real life counterpart.
![](https://i.ytimg.com/vi/vXOOudhKA2U/maxresdefault.jpg)