With OSX Monterey comes a new Photogrammetry API that allows developers to build applications around it. Even though OSX is still in beta there's already one application out!
Of course I had to give it a try and I'm happy to see the application and the API behind it work wonderfully!!
Access 3D files, textures, discounts and more through my Patreon page:
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PHOTOGRAMMETRY RELATED VIDEOS:
Updates to Apple's Object Capture API: [ Ссылка ]
Workflow after scanning: Retopology and texture maps: [ Ссылка ]
Using video instead of photographs to capture objects: [ Ссылка ]
Camera VS phone. Here's a comparison video: [ Ссылка ]
Face scanning: [ Ссылка ]
MY TUTORIALS & 3D ASSETS
🧱 3D scanned debris: [ Ссылка ]
🥐 3D scanned food assets: [ Ссылка ]
📼 Adobe Illustrator tutorial: [ Ссылка ]
PHOTOGRAMMETRY GEAR:
Genie Mini II: [ Ссылка ]
FalconEyes RX-18T: [ Ссылка ]
Linear Polarised film for the light: [ Ссылка ]
This very much depends on the size of your light. If you have a smaller light you can get something smaller than A2. And of course the other way around.
Gobe lens polarise filter: [ Ссылка ]
Make sure you buy the right size for your lens. Or you can get a bigger filter and use step down rings for all your lenses
Note:
When you buy something using the affiliate links in this video or any of my other videos, I earn a small affiliate commission at no additional cost to you. Your support is appreciated!
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Host & Creator: Dimitris Katsafouros
Website: [ Ссылка ]
Twitter: [ Ссылка ]
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