This is my arcade playthrough with Diablo on the hardest difficulty.
Diablo in Primal Rage 1 was a great zoning character and in 2 he hasn't changed from the amazing zoning that Diablo can do. Diablo is actually one of the 2 original Dino-Gods to retain all of his previous moves from PR1 but changing up how one works. The one move that was changed was torch which is now Diablo's grab and no longer causes a temp stun like the first game. Diablo's Inferno Flash is actually more usable then Vertigo's teleport in this game since it seems to move a bit faster and Diablo still has the hit box that it had in the first game which helps somewhat against the opponent. Diablo is the most unfinished of the 16 normal playable characters and doesn't have a conquered animation and therfore turns really small when he is supposed to show his large and fully detailed sprite for the zoom in when he conquers. Other then that Diablo for the most part feels the same to me as he did in Primal Rage 1. Sadly no finishers exist for him in this build and he has an unfinished suicide which makes him look dissapointed.
![](https://i.ytimg.com/vi/vslLSG05kVc/maxresdefault.jpg)