All Red XIII Limit Breaks including the LEVEL 4 - Including Cosmo memory.
Level 1
Sled Fang - Beginning Limit Break. Red XIII charges at a single opponent and causes a great deal of damage.
Lunatic High - Unlocked after using Sled Fang nine times. A mystic light covers the party and Haste is cast upon the party members. Very useful until the "Time" Materia is acquired.
Level 2
Blood Fang - Unlocked after defeating 80 enemies with Red XIII. Basically the same attack as Sled Fang except a bit stronger, and also recovers a little of Red XIII's HP and MP.
Stardust Ray - Unlocked after using Blood Fang eight times. Red XIII howls, causing a group of stars to crash down onto all the enemies.
Level 3
Howling Moon - Unlocked after defeating 160 enemies with Red XIII. A full moon appears and causes Red XIII to be consumed with rage, casting Berserk and Haste on him for the remainder of the battle. Although this gives him more strength and speed, you lose control over him for the rest of the battle as well, so be aware of the effects.
Earth Rave - Unlocked after using Howling Moon six times. With a great howl, Red XIII assaults the enemies with 5 elemental attacks.
Level 4
Cosmo Memory - Located at the Shinra Mansion. You must open the safe on the second floor with the following combination: Right 36, Left 10, Right 59, Right 97. The boss Lost Number will appear and you will need to defeat it to receive Cosmo Memory. Red XIII summons a gigantic fireball that explodes, engulfing the enemies in a huge bath of plasma.
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