Study/practice of a Spaceship explosion from its core, after being damaged.
I used Houdini to generate the main smoke texture that I used for the explosions, then I made some custom materials with the material editor and created the explosion with Niagara.
I haven't made the spaceship 3d model nor the planet assets/textures. I just downloaded it from the internet and created the scene for presentation.
Everything is running in real time.
This one was a real fun to make!
Ещё видео!