In this video I'm going over every part of getting your first module upgrades from engineers. I show you the loadout requirements, how to unlock engineers, wake scanning, surface prospecting, combat salvaging and everything on the way, at the example of a grade 3 FSD upgrade.
Mind this is a step by step guide aimed at players completely new to the engineers and the activities involved with them.
Grab a tea and a notebook, this is going to be long.
Popular and helpful third party sites.
Info about engineers and blueprints: [ Ссылка ] (remember commodities are NOT required, also some effects not up to date)
Find specific systems: [ Ссылка ]
![](https://s2.save4k.ru/pic/wEf2xiMH60I/maxresdefault.jpg)