In this tutorial, we complete our advanced button shader - including adding a drop shadow, and translucency as well as moused-over and pressed states. Everything we're doing is procedural - so it's resolution independent and uses zero texture memory.
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Here's last week's video that shows how to create the animated sheen effect:
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And here's Part 1 of the Advanced Button tutorial:
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Here's the playlist for the whole series:
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Shader Book Recommendations
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Theme Music
Peace in the Circuitry - Glitch Hop
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Background Music
Speo - The Little Things
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#UnrealEngine #shadergraph #Unity
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