This is a typical round of my Blacksmith at level 25 in a Golem War match. I decided to use my chaos in golem defense. Although there a few things to look for:
-- The bugging(theres a lot of it here)
-- How jumping saved a mage(but only for a few seconds)
-- How much my cells did NOT help =/
-- Why you shouldn't be so eager to grip(almost cost me the round)
-- Why its good to stick near your
teammates
-- If you're an archer, well, you'll see :)
-- And lastly, the massive damage a doubled Blacksmith's jump attack is capable of dealing.
Enjoy!
![](https://s2.save4k.ru/pic/wfKSblBwCaQ/mqdefault.jpg)