In the original Resident Evil 4 and the HD remasters, the cutscenes were rendered in-engine, or recorded off a similar console and inserted into game (as was the case for the PS2 version.) This means that the physics logic for hair and clothes is the same across all versions, at least from what I've seen.
Resident Evil 4 VR seems to be using the same physics logic (Leon's hair still sways the same way during his first encounter with a ganado), so this scene with Ada should still be the same in the VR release.
The timing for this is very quick, a literal "blink and you miss it" sort of deal, but it's there.
At least all those fanfictions I wrote and read back then were correct, they were black the entire time!
![](https://s2.save4k.ru/pic/xKeFSrl8xYY/maxresdefault.jpg)