Unlock the secrets of Inverse Kinematics (IK) in this detailed Blender tutorial where we focus on creating an IK for a landing gear. 🛠️🛸
Starting from the ground up, we'll explore how to set up and control various components of a landing gear assembly. We'll walk you through each step, demonstrating how to control the foot, the leg, and the upper leg independently, and giving special attention to the role of constraints and modifiers in Blender.
By the end of the video, you'll have a firm grasp of IK, and you'll be able to use these techniques to bring fluid, realistic movement to your own 3D models.
As a bonus, you can follow along with me using the same model! The Blender file used in this tutorial is available for download on Patreon.
Learn, implement, and take your 3D modeling skills to new heights with this tutorial! 🔥
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