Hello! My name is Chou-Tac, I am a Product designer :)
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Hey guys,
welcome to TheDesignSketchbook.com.
And today we discover the app Concepts on iPad Pro. But first of all, I have here, a very special glove which is going to help me to solve one of the major problems that issue that has the with the iPad Pro for joining was the palm conflict.
And before starting, I invite you to download The Designer Starter Kit to make your first steps in perspective.
So let's start. So I'm discovering more and more the app Concepts, which I'm spending a bit more time with these last few days, which I had already see a lot of potential into it, in product design, sketching, and this is why I decided to make a quick video on it.
And I would still need some more time in practice to give a proper test about Concepts. But I felt that it could be a good sharing sessions together. So what we are going to do today is like I'm practicing some general shape, but we are going to complexify I would say along the go on the go.
And that like for example you can see this one is here, I'm using some construction nine right here. For the angle of his roundness is always to be like that, we will have a global view, then you add some construction light to add some details, which are going to be following the perspective is to make sure that we feel good on the overall.
And as you can see here is that how I use our iPad is that I could have used my two fingers to actually rotate the canvas. But I do personally like to treat the iPad, like a piece of paper and a piece of A4 paper which is actually very close to the size of the iPad itself.
And this is why I have like my left hand like you can see on the top corner, that is actually helping me to rotate the iPad itself to get the straight line that I want. So as you can see, I keep rotating the iPAD maybe like 200, 300 times per drawings, I can't even count but it's like something that will come natural, and which is going to be much faster than the double touch to rotate your canvas. So I like to use it like a traditional media, I would say.
I really like the the gel pen feeling. And actually you can play with it with the pen pressure. It is very important as a product designer, when you draw to choose some pen pressure that some are very light and someone much bolder. And you have infinity of variety in between that depending of your style, how much you want to play.
And what you have to remember is that the light lines are going to be very important essential to the construction lines that are contour line how you're going to build up your drawings. And after that, you're going to bold the lines that are going to allow you to better understand what are the volume like that you want to showcase.
For example, here you have a negative space and this bolder line inside here, actually helping you to understand what's going on right here. So remember, like whenever you draw the construction lines, you always have to follow your perspective, making sure that when whenever you want to do a construction line, you're comparing the beside the neighbor lines, but I like to call to make sure that this is not going to be slanted.
And here I'm using some hatching to give some contrast for the inner side and outer side of the volume. I'm going to add here on below the bottom left and upon the bottom left of this of this treaty forms. So it's pretty fun here because what we want to do is to create some random forms, random 3D forms. And actually this is what we can play from something general. They're all in here, adding some bit of ellipses and also add the minor axis, which is going to help me to give an ellipse in the right direction as well.
So it's like, drawing on the floor is like you're doing something you don't think too much in advance, you just try to add detail by details just because you want to exercise your perspective right here.
And as you can see, what we can do as a rule so is that skip fast, try fast and skip fast. Like for example, the box that we have just drawn below before is that if you don't feel inspired by just give it give it up and go to the next one. And for example, for this one, I'm going to just started with Cylinder base, and then I got expanded and then I go to the details. And then I do something which is more which is more intricate in more complexity inside.
And this is why it's important for you guys to end whenever your draw to keep focus on your construction lines and also play once again with the good variety of pen pressure has well so he has a prism base.
![](https://s2.save4k.ru/pic/x_cCtd2snoI/maxresdefault.jpg)