Follow my Twitch!
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Follow me on Twitter:
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0:00 - Rooms & Portals-based Occlusion Culling
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1:20 - Frame Delta Smoothing
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2:20 - Simplify & Clean Generated Convex Hull
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2:47 - Soft Shadows in CPU Lightmapper
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3:05 - Theme Editor Overhaul
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3:32 - Progressive Web Apps
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4:02 - Improved Physics
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4:43 - Lossless WebP Encoding
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5:10 - Depth of Field Performance Improvement
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5:42 - Transparent Textures Depth Sorting Fix
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6:10 - Subscribe & Fist of the Forgotten
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Full List of Changes
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Submit Your Project:
Hey, if you want your project to be featured in the show, send me an email with the subject "TheGodotReport Project Submission".
The email should include links to the itch.io/Steam page. Links to a trailer/gameplay footage are required.
You can find the email address in the "About" section of my YouTube channel.
#godot #TheGodotReport
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