Sudden Strike (2001) by FireGlow | Speedrun
Single Mission "Desert Storm"
Played by MilkToast
About the game:
Sudden Strike is a real-time tactics computer game set in World War II and the first game in the Sudden Strike series. The game was developed by Fireglow based in Russia and published by CDV software of Germany.[4] The player selects a faction (e.g. Soviets, Germans, or Allied forces) and gains control of many varied units such as infantry, tanks and artillery. The games focus primarily on tactics, eschewing traditional real-time strategy resource gathering and base development.
The main story features three campaigns (Soviets, Germans, and Allied forces).The battles are presented in an isometric perspective with line-of-sight occlusions and practical cover.
Sudden Strike utilizes accurate in-game physics with houses and buildings obstructing units' view, line-of-sight and firing range whereas clumps of trees can provide cover to reduce the damage of tank ordnance. The game allows units to garrison a building for a stronger firing position, especially valuable for anti-tank infantry. Units can also hold their fire, providing much-needed reconnaissance. Damage evaluation is also realistic; tanks or other vehicles that take too much damage are rendered immobile unless repairs are made.
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About the run:
What an easy scenario...sure the Nuclear Bomb at the beginning can be devastating, but after that there is not much resistance.
Not sure about this...
#speedrun #suddenstrike #desertstorm
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