Batter's skills
[Cricket bat]
Carries a cricket bat with him. Tap or hold the ability button to hit the ball in the specified direction. The longer the hold, the harder the ball is hit. When flying in the air, the impact force of the ball will gradually decrease. When a cricket ball hits the hunter, He pushes it away. The harder the ball is hit, the further the Hunter will be repelled. A batsman can pick up a dropped cricket ball to increase the number of uses of the bat.
[Break out]
You can concentrate to enter the "Burst" state, lasting 20 seconds. Cooldown is 40 seconds. After the ball in the burst state pushes the Hunter away and the Hunter collides with an obstacle, he gets dizzy. The greater the distance the Hunter is pushed, the longer the dizziness will last. When hitting a ball in such an burst state, each cricket ball is broken immediately after hitting an obstacle and cannot be picked up.
[Sense of Duty]
You have a strong sense of responsibility when saving your allys and do not turn a blind eye to danger. When a Survivor within 18 meters of you is attacked by a Hunter, if he is not chased, the movement speed increases by 50% for 10 seconds. Cooldown 60 seconds.
[Mechanical noise]
Clumsy and unable to use mechanical devices, speed decryption machine is reduced by 20%.
Ещё видео!