Next in this series: [ Ссылка ]
Part 3: In this Insight, we will break down the key components of the Baselight user interface. We will explore the common docked views that you will see when opening Baselight for the first time and how to customize this default workspace to create something personalized for you:
- Opening, navigating, and understanding the Job Manager
- Understanding and customizing your Workspaces
- Adding a set of scopes to your workspace
- Navigating and manipulating the timeline and Cut view
- Overview of Baselight’s unique Cursors
- First look at the Parameters panel’s Input Format, Colour Space, and Frames options
- The contextual nature of the Parameters view
- Floating docked views for multi-display setups.
(note: Baselight Student was renamed Baselight Look as this series was being released - but everything in this series still applies)
Series Overview:
Welcome & Overview
Installing Baselight Student
== Baselight User Interface == You are here
Next: Setting Up Your First Scene - [ Ссылка ]
Importing Media
Conforming: Scene Detect Tool
Organising Media: Shots View
Baselight Colour Management
Primary Grading: The Basics
Primary Grading: Blending Layers
Primary Grading: Adding Flair
Secondary Grading: Shapes
Secondary Grading: Tracking
Secondary Grading: Keys
Managing Grades
Reviewing Grades: Clients
Repairs: Stabilising Shots
Repairs: Abnormal Colours
Repairs: Painting & Dustbusting
Delivery: Rendering
For more from Luke Ross, check out his YouTube channel: [ Ссылка ]
For a community of color grading professionals dedicated to shaving years off your learning curve, visit: [ Ссылка ]
![](https://s2.save4k.ru/pic/yVUWcH1BRvs/maxresdefault.jpg)