Starting on the next chapter of our series: HTTP Live Streaming (HLS). We'll review existing published open source Go packages that handle HLS and see what we can learn by taking a different approach.
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HLS is used to deliver live, continuous long-form video content via HTTP. We're working on a Go package to handle HLS playlist (M3U, M3U8) files
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Our project
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Just like our SCTE 35 package, we're aiming for a zero-dependency approach by focussing on a critical subset of the specification.
#golang #livecoding #softwareengineering
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