🔗This is the first video in a series of tutorials. When more episodes are published, you’ll be able to learn how to make other useful shaders in the full playlist: [ Ссылка ]
List of IOR values of various materials for reference: [ Ссылка ]
📝 At 9:16 you’ll notice “Clamp” is checked. DO NOT CHECK CLAMP, that was a mistake which I tried to edit out but was unable to completely erase after uploading.
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In this tutorial we learn how to take the Principled BSDF shader and simplify it for metal with the added accuracies: An accurate IOR factor for easy copy/paste of the correct values of the desired metal, and a simple addition to make the metal glow red-hot with accurate coloration.
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You may become a Patron to download the assets from this tutorial series without doing the work yourself. [ Ссылка ]
Link for current Patrons to download the assets from this tutorial series: [ Ссылка ]
😊 Current Patrons at time of publication
Joshua Stafford
Sagi Frenkel
🎵 Music: Sunrise—JVNA from the YouTube Audio Library [ Ссылка ]
#blender #blendermaterial #blendermaterials #blendermetal #blendermetalmaterial #blenderprincipled #blenderprinciplednode #blenderprinciplledshader #blendershader #blendershadereditor #blendershadernides #blendersword #blendertutorial
![](https://i.ytimg.com/vi/yX1CJZswHPs/maxresdefault.jpg)