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Random Questions:
1. What is Street Fighter III: 3rd Strike?
Street Fighter III 3rd Strike: Fight for the Future (ストリートファイターⅢ サードストライク ファイト・フォー・ザ・フューチャー) is a 2D fighting game developed and published by Capcom, originally released for the arcades in 1999. It was ported to the Dreamcast, PlayStation 2, and Xbox between 2000 and 2010. A downloadable online version titled Street Fighter III: 3rd Strike Online Edition was released on PlayStation Network and Xbox Live Arcade in 2011.
Street Fighter III 3rd Strike is the second follow-up to Street Fighter III, following Street Fighter III: 2nd Impact. Like its predecessors, it runs on the CP System III hardware. 3rd Strike increased the character roster by adding five new characters, notably including Chun-Li. It also added further refinements to the previous game's play mechanics and rules. The game was well received in all of its versions. On 29 May 2018, Street Fighter III: 3rd Strike - Fight for the Future was released as a part of the Street Fighter 30th Anniversary Collection for the PlayStation 4, Xbox One, Steam and Nintendo Switch.
2.What are the notations?
Joystick Notation
F - Forward - Tilt stick forward/towards the opponent. (X-axis)
B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
U - Up - Tilt stick upwards. (Y-axis)
D - Down - Tilt stick downwards. (Y-axis)
QCF - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to downwards and forward, then forward.
QCB - Quarter circle backward - Tilt stick downwards, then to downwards and backward, then backward.
HCF - Half circle forward - Tilt stick backwards, then to downwards and backward, then to downward, then to downwards and forward, then forward.
HCB - Half circle backward - Tilt stick forwards, then to downwards and forward, then to downward, then to downwards and backward, then backward.
DP - Dragon punch - Tilt stick forwards, then to downward, then to downward and forward.
360/FC - Full circle - Complete a full rotation of the stick.
720 - N/A - Complete a 720 degree rotation of the stick.
Charge - Hold a tilt - Hold the stick in either B or D (Depending) then move to F or U respectively.
X-axis functions can be used interchangeably with Y-axis functions and vice versa. X-axis functions cannot be used in conjunction with another X-axis function and vice versa.
Six Button Notation
Expressed in the form: Notation - Move - (X-box Default Map) - (PS2 Default Map)
LP - Weak/Light/Low/Jab Punch - (X) - (Square)
MP - Medium/Middle/Strong Punch - (Y) - (Triangle)
HP - Heavy/Hard/High/Fierce Punch - (Right Trigger/White) - (R1)
P - Any punch - (X/Y/Right Trigger/White) - (Square/Triangle/R1)
LK - Weak/Light/Low/short Kick - (A) - (X)
MK - Medium/Middle/Strong Kick - (B) - (Circle)
HK - Heavy/Hard/High/Roundhouse Kick - (Left Trigger/Black) - (R2)
K = Any kick - (A/B/Left Trigger/Black) - (C/Circle/R2)
Occasionally people may use "Notation" and "Move" interchangeably.
3. Where can l find more info about the game and the mechanism of it?
l recommend going to [ Ссылка ]
Shoryuken’s Wiki page is a useful source of information. While their frame data is listed in a far more aesthetically pleasing format, some of the information is incorrect/missing (specifically there are discrepancies with the data for both forward and back dashes, and there may be more). However, the wiki provides useful information on how the game mechanics work, the character pages provide decent primers, and the wiki will point you in the direction of other good resources. Overall it may be prudent to use both the SRK wiki and the ESN in combination with each other.
Shoryuken also has a 2014 tier list from Arcadia magazine. That tier list is the most commonly accepted one in America right now. However, some Japanese players disagree with said tier list. The placement of the top 5-7 characters is sometimes in flux over there, with Ken occasionally getting demoted from top 3 or even top 5. Depending on the player you talk to, Makoto, Dudley, Yang, and Urien will often shift and trade spots within the 3-7 range. However there are many players that are adamant about Ken’s placing at 3rd. Chun and Yun are still in the top 2. But who is number 1 and who is number 2 again depends on the player you talk to. Oro also seen better esteem in recent years due to people pushing the boundaries on his unblockable set-ups. And who is the worst? Sean, Hugo or Twelve? I’m not sure it really matters. Regardless, just play your character. Some have to work harder than others, but that’s fighting games.
![](https://i.ytimg.com/vi/yv6UNO60LPw/mqdefault.jpg)