In this livestream, we talked in detail about our latest 2022.2 release mainly focusing on the FaceBuilder and MetaHuman combo, and covered the full process of creating MetaHumans out of real people from photos. This time our hosts teamed up with Manuel Rondon, a 3D artist behind the @MR3D-Dev channel!
Timecodes:
0:00 – Greetings
4:42 – Discussing 2022.2 release
12:28 – Creating a head model in FaceBuilder
49:12 – Texture creation
51:38 – Exporting ‘mh’ texture
52:47 – Aligning the model in Mesh to MetaHuman
1:04:55 – Customise the appearance in MetaHuman Creator
1:14:40 – Checking the MetaHuman model in UE5
1:16:18 – Merging the textures in Photoshop
1:33:02 – Import the improved textures to Unreal Engine 5
1:35:30 – Comparing the final model with the photos
1:37:53 – Q&A
1:49:17 – Farewell
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