Since the release of OptiDoom v0.2c, I have added the capability of loading your own WADs. I was planning then to write a short tutorial of how to set up Doom Builder to be able to show the 3DO texture resources and extra sector effects. I didn't do that then, but decided to make a video tutorial now and just place the required mod files in my website. I am showing various cool effects from scratch as I add them in a simple room, and finally discuss the restrictions of no more than 1024 height rooms (something that will be rarely needed anyway).
[ Ссылка ] (Optidoom main page)
[ Ссылка ] (Optidoom modding files)
0:00 Start
12:20 Play featured map
22:00 Setup Doombuilder
29:12 New map example
1:18:38 Very tall room issues
![](https://s2.save4k.ru/pic/zDNIlKYXJbE/mqdefault.jpg)