Colosseo's glass has been perhaps the single most hated "item" in Overwatch map history... and for good reason. It's ability to single-handedly stall both pro and casual games alike is notorious, and now it's gone! Why did the glass have to go, and what important lessons about map design can we learn from this?
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Thanks for watching!
0:00 It Had to Go
0:59 the Rant
1:55 Map Design
4:39 Criticisms
7:23 Conclusion
Edited by @ryanp652
How ONE Change Fixed Overwatch 2's Most Hated Map
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