Hello! In this episode, I'll show you how to create a modular game feature plugin to add a basic equipment system to your games. By making this system as a game feature plugin, you'll be able to easily enable/disable the feature, plug it into any other project you like, and keep the code self-contained and isolated from your base game!
LINKS
Setup Tutorial: [ Ссылка ]
Interactable Objects Tutorial: [ Ссылка ]
Blog Post Explaining the Bug and the Debugging Process: [ Ссылка ]
Support me on Patreon:
[ Ссылка ]
Buy me coffee:
[ Ссылка ]
Chapters
0:00 Introduction
0:23 Prerequisites
1:08 Plugin Creation
1:33 Enhanced Input Configuration
2:35 Equippable Item Component
4:05 'Equip' Functionality
5:20 Sample Usage
8:03 Unreal Engine Bug Workaround
8:45 Proposed Improvements & Outro
Ещё видео!