I came up with a productivity concept to quickly build a product using 30-60-90 day milestones and evaluations. Each 30-days has a specific goal in mind as you try to create a product that can live and grow over time.
To test this, I decided to develop a video game based on my love of Choose Your Own Adventure media about space exploration in an almost-apocalyptic future to continue the advancement and survival of the human race.
This video is the fourth 30-day cycle and I unfortunately have not been able to make progress for about a month and a half. I ran into work stress that shut me down from doing the things I love and it was a long-time coming. I hope to bring you more wonderful videos on progress and help spread the knowledge in the near future. Stay tuned!
KMM CYOA Game Engine GitHub: [ Ссылка ]
Text Based Adventure Link: [ Ссылка ]
Philipp Lackner YT: [ Ссылка ]
Google Android Jetpack Docs: [ Ссылка ]
Google Android Training: [ Ссылка ]
JetBrains KMM Docs: [ Ссылка ]
MS Image AI: [ Ссылка ]
ChatGPT: [ Ссылка ]
Trello: [ Ссылка ]
GitHub: [ Ссылка ]
Email me to discuss anything: timkaragosian@gmail.com
![](https://s2.save4k.ru/pic/ztE6NKXa8k0/maxresdefault.jpg)